✨ Improvements
- Priest Soul Link boosts Corrupted Heal: while the Priest Soul Link is active, Corrupted Heal deals double damage.
- Assassin Soul Link strengthens the blades and Grimtooth: with the Assassin Soul Link active, the Assassin deals +50% damage with Meteor Assault, Sonic Blow and Grimtooth. The bonus applies only to these three skills and only while the Soul Link is active.
- More readable @bonus: the @bonus list has been reorganized, now with colors by category and shorter lines. It also now shows the rate buffs currently active (EXP and drop from the Combat Manual, Bubble Gum, Alice's Blessing and the like).
- Away Training (@autotreino), VIP+ exclusive: with an online training in progress, the @autotreino command puts your character into away training mode. You can close the game and the training keeps accumulating at the online rate, which is better than the offline training rate. While Away Training is active the account is busy, so logging in with any character of it ends the mode.
- Item restrictions appear in the description: when you look at an item, the description shows what you cannot do with it (drop, trade, store in Storage, put in Cart, send through RODEX). You can tell right away whether an item is tradable, droppable and so on, just by looking.
- Cannibalize swaps plants instantly: with the plant limit reached, summoning a new one now makes the oldest plant disappear to make room for the new one, instead of simply failing. This way you can change the plant type or reposition your summons without waiting for the old ones to expire.
🛒 Cash Shop
- Dietary Supplement (new): a premium treat that increases the intimacy of your summoned Pet by 250 points per use. Costs 10,000 Cash and helps you reach maximum intimacy quickly.
- Eternal Bond (new): when tied to your Pet, it creates a permanent bond. The Pet never gets hungry again and does not lose intimacy when it dies or from penalties. Each bond works for a single Pet, for 25,000 Cash.
- Both items require the Pet to be summoned when you use them.
⚖️ Balance
- Grimtooth now requires being visible: Grimtooth can no longer be used while the Assassin is hidden (Hiding or Cloaking) and now works only with the character visible. Being invisible and still dealing very high area damage made solo farming of hard maps trivial and too safe. The skill is still strong, but now it requires exposure to risk like any other attack.
- Double Bass unlocked for Bards: the Double Bass instrument, which could previously only be equipped by Minstrels, can now also be used by Bards. Minstrels can still equip it normally.
- Arrow Crafting for Luminous Arrows is now 3x more generous: each material used in the Arrow Crafting skill now yields three times as many Luminous Arrows. For example, the Crystal Fragment went from 10 to 30, the Shiny Jacket from 1,000 to 3,000 and the Red Bijou from 80 to 240. The other arrows that these materials also produce did not change. In addition, the Small Evil Horn can now also be used for crafting, yielding 5 Luminous Arrows per unit.
🔒 Fixes
- Rebirth Crossing, the rest period counts from the rebirth: the 1-week interval between one crossing and the next now starts when you are reborn, and not after regaining level 99. Before, upon returning to 99, a 7-day wait to be reborn again was still charged. Those who were stuck in that wait had their time adjusted automatically.
- Fix for the rubber band that got worse the longer the server stayed up: we identified and eliminated the source of a slowdown that built up over the days of operation and was responsible for increasingly noticeable stutters (rubber band). With the fix, server performance stays stable for much longer, without depending on restarts.
- Arcane Infusion SP recovery attribute fixed: the random SP recovery attribute that can roll on Arcane Infusion showed misleading information ("Recovers SP when attacking +30%") and, in practice, almost never took effect. Now the description says exactly what it does ("X% chance to recover 6% of damage dealt as SP") and the chance was adjusted to the correct value, making the effect noticeable in combat. Those who already had this attribute on their equipment benefited automatically.
- Your own plants no longer get in the way of your attacks: plants summoned with Cannibalize are no longer a valid target for your offensive skills. Before, in the middle of a fight, it was common for Acid Terror (and other attacks) to land on your own plant instead of the monster threatening it. Now your attacks aim at enemies, not at your summons.