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Dagger Gank

Lachesis muta Rogue Lv. 92/50 The Zoo PvM Farm 25/08/2026 edited 4x 403 0

Equipment

Unstable Wanderer's Chinese Hat
Upper +7 Chapéu Chinês do Andarilho Instável Myst Case Card
Incubus Horn
Middle Incubus Horn
Valkyrian Manteau
Garment +7 Manto das Valquírias Raydric Card Abyss Orb I Redução de Dano de Todas as Fontes +3% Defesa Mágica +3 Resistance to Anjo +5%
Veteran Shoes
Footgear +7 Sapatos Experientes Matyr Card Abyss Orb I Redução de Dano de Todas as Fontes +3% Esquiva +4

Stats

FOR
71
AGI
99
VIT
1
INT
1
DES
41
SOR
1

Training Total: 102

FOR
nv. 42
AGI
nv. 25
VIT
nv. 25
INT
nv. 0
DES
nv. 10
SOR
nv. 0

Skills (22)

Novice

9
Basic Skill Basic Skill Lv. 9/9 Unlocks the basic interface controls. [Lv 1]: Unlocks Trade. Right-click on of a character and trade items. [Lv 2]: Unlocks the use of Emoticons. Access the emoji list through the ALT + L command. [Lv 3]: Unlocks the character Sit. Press [insert] or type /sit to make your character sit. [Lv 4]: Unlocks creating a Chat Room. Type /chat or ALT + C to create a chat room. [Lv 5]: Unlocks joining a Party. [Lv 6]: Unlocks use of Storage. [Lv 7]: Unlocks creating a Party Type /organize partyname to create a party and ALT + Z to adjust the settings. [Lv 8]: Congratulations! You reached level 8! [Lv 9]: Allows changing Class.
1
First Aid First Aid Lv. 1/1 · Supportive Requirements: Complete Quest Recovers 5 HP. Each use costs 3 SP.

Swordman

8
Sword Mastery Sword Mastery Lv. 8/10 · Passive Increases mastery ATK when using Daggers or One-Handed Swords. in Rogues allows the use of Double Attack with swords with a 7% chance per level Level l P.ATK [Lv 1]: +4 [Lv 2]: +8 [Lv 3]: +12 [Lv 4]: +16 [Lv 5]: +20 [Lv 6]: +24 [Lv 7]: +28 [Lv 8]: +32 [Lv 9]: +36 [Lv 10]: +40

Thief

10
Double Attack Double Attack Lv. 10/10 · Passive Only with Daggers. When performing physical attacks, there's a chance to hit the target one more time. With Katar type weapons, it increases the damage dealt by the Left hand. When enabling [Double Attack] through items, it works with any weapon. Level l Chance l HIT [Lv 1]: 7% l +1% [Lv 2]: 14% l +2% [Lv 3]: 21% l +3% [Lv 4]: 28% l +4% [Lv 5]: 35% l +5% [Lv 6]: 42% l +6% [Lv 7]: 49% l +7% [Lv 8]: 56% l +8% [Lv 9]: 63% l +9% [Lv 10]: 70% l +10%
10
Improve Dodge Improve Dodge Lv. 10/10 · Passive Increases Flee (FLEE). For Assassins, Rogues and their advancements, the Flee bonus is higher. Level l Thieves l Advancements [Lv 1]: +3 l +4 [Lv 2]: +6 l +8 [Lv 3]: +9 l +12 [Lv 4]: +12 l +16 [Lv 5]: +15 l +20 [Lv 6]: +18 l +24 [Lv 7]: +21 l +28 [Lv 8]: +24 l +32 [Lv 9]: +27 l +36 [Lv 10]: +30 l +40
10
Steal Steal Lv. 10/10 · Active Attempts to steal 1 item from a monster. Cannot be used twice on the same target and doesn't work against Bosses. The success chance is affected by DEX. Level l Chance [Lv 1]: 10% [Lv 2]: 16% [Lv 3]: 22% [Lv 4]: 28% [Lv 5]: 34% [Lv 6]: 40% [Lv 7]: 46% [Lv 8]: 52% [Lv 9]: 58% [Lv 10]: 64%
5
Hiding Hiding Lv. 5/10 · Active Requirements: Steal 5 Hides to avoid attacks. While hiding, 1 SP is drained continuously for a few seconds. Can be cancelled by using Hiding again, or be revealed by skills such as [Ruwach], [Improve Concentration], etc. Boss, Insect and Demon monsters may detect the hidden user. Level l Duration l SP Drain [Lv 1]: 30 seconds l Every 5 seconds [Lv 2]: 60 seconds l Every 6 seconds [Lv 3]: 90 seconds l Every 7 seconds [Lv 4]: 120 seconds l Every 8 seconds [Lv 5]: 150 seconds l Every 9 seconds [Lv 6]: 180 seconds l Every 10 seconds [Lv 7]: 210 seconds l Every 11 seconds [Lv 8]: 240 seconds l Every 12 seconds [Lv 9]: 270 seconds l Every 13 seconds [Lv 10]: 300 seconds l Every 14 seconds
5
Envenom Envenom Lv. 5/10 · Offensive Deals short range physical damage of Poison property, with a chance to inflict [Poison] on the target. Level l ATK l Chance [Lv 1]: 15% l 14% [Lv 2]: 30% l 18% [Lv 3]: 45% l 22% [Lv 4]: 60% l 26% [Lv 5]: 75% l 30% [Lv 6]: 90% l 34% [Lv 7]: 105% l 38% [Lv 8]: 120% l 42% [Lv 9]: 135% l 46% [Lv 10]: 150% l 50%
1
Detoxify Detoxify Lv. 1/1 · Supportive Requirements: Envenom 3 Cures the [Poison] effect from the target.
1
Sand Attack Sand Attack Lv. 1/1 · Offensive Requirements: Complete Quest Throws sand at a single target, dealing 130% melee physical damage with a chance to inflict Blind.
1
Backslide Backslide Lv. 1/1 · Active Requirements: Complete Quest Instantly moves backward.
1
Pick Stone Pick Stone Lv. 1/1 · Active Requirements: Complete Quest Picks up the [Stone] item from the ground. Cannot be used at 50% weight.
1
Throw Stone Throw Stone Lv. 1/1 · Offensive Requirements: Complete Quest Throws a stone from a distance, dealing damage fixed at 50, which has a chance to inflict Blind or Stun. Consumes 1 Stone.

Rogue

10
Snatcher Snatcher Lv. 10/10 · Passive Requirements: Steal 1 When performing melee physical attacks, it adds a chance to auto cast [Steal] at the highest level learned by the user.
4
Steal Coin Steal Coin Lv. 4/10 · Active Requirements: Snatcher 4 Has a chance to acquire Zeny from monsters. The user's DEX and LUK increase the chance. Does not work against Boss monsters. Only works once per monster. The monster's level affects the amount of zeny.
4
Backstab Backstab Lv. 4/10 · Offensive Requirements: Steal Coin 4 Leaps behind the target's back and deals melee physical damage in 2 hits. Under Rogue's Spirit, it deals 3 hits. Ignores Flee. Can be used during Hiding. If used with Bows, it deals half damage. Level l ATK per hit l ATK with Bow [Lv 1]: 280% l 173% [Lv 2]: 293% l 180% [Lv 3]: 306% l 186% [Lv 4]: 320% l 193% [Lv 5]: 333% l 200% [Lv 6]: 346% l 206% [Lv 7]: 360% l 213% [Lv 8]: 373% l 220% [Lv 9]: 386% l 226% [Lv 10]: 400% l 233%
2
Tunnel Drive Tunnel Drive Lv. 2/5 · Passive Requirements: Hiding 1 Allows walking slowly while Hiding. Increasing the skill's level will reduce the movement speed penalty. Level l Movement speed [Lv 1]: 26% [Lv 2]: 32% [Lv 3]: 38% [Lv 4]: 44% [Lv 5]: 50%
5
Sightless Mind Sightless Mind Lv. 5/5 · Offensive Requirements: Back Stab 2, Stalk 2 Deals physical damage in a 5x5 cell area with a chance of Blind or Stun. Targets hit will take more damage for the next 5 seconds. Level l Infliction chance [Lv 1]: 13% [Lv 2]: 16% [Lv 3]: 19% [Lv 4]: 22% [Lv 5]: 25%
5
Abduction Abduction Lv. 5/5 · Offensive Requirement: Back Stab 4, Raid 5 Deals melee physical damage and teleports the user and the target to a point on the map. Doesn't work against Boss monsters and on maps where teleporting is disabled. Level l ATK [Lv 1]: 130% [Lv 2]: 160% [Lv 3]: 190% [Lv 4]: 220% [Lv 5]: 250%
10
Plagiarism Plagiarism Lv. 10/10 · Passive Requirements: Intimidate 5 When taking damage from an offensive skill, it allows copying it to be used by you. The copy is automatic, being replaced by another offensive skill you've taken damage from. You need to survive the damage for a skill to be copied correctly. If the skill has requirements, such as consuming an item or using a certain weapon, you need to meet that requirement. The level of the copied skills depends on the level of [Plagiarism] learned. Copied skills go in the Misc tab.
1
Close Confine Close Confine Lv. 1/1 Skill Requirement : Quest complete Skill Form : Active Type : Debuff Target: 1 Target Description: Takes hold of the attacker for 10 sec. to disable their movement at the cost of 40 SP. You become unable to move too. Receives a FLEE + 50 bonus while holding the target. If you use Fly Wing, Butterfly Wing, or Teleportation, get detached from the target due to knockdown or a Knockback skill, or go into Hiding status, this skill is automatically canceled. You cannot hold a Boss monster with this skill.

Guillotine Cross

1
Preserve Preserve Lv. 1/1 · Active Toggles on or off. While on, [Plagiarism] does not copy new skills and the copied skill is kept. It has no duration, is not removed by [Dispell] or other effects that remove buffs, and stays on after death and after logging out. War Character: lasts 10 minutes and can be removed, as in the classic game.

Description

Build básica pra iniciantes, farm de items pra zeny, equips e cartas sem muito estresse. Esquiva alta, muita ASPD e plágio de Triple Atk ou Cura, a critério do local de farm e do gear. Set de damascus muito forte elementais e uma muitíssimo forte são extremamente indicados. Upa enquanto farma, não tem coisa melhor. Ainda precisa ser otimizada, mas é aquela build onde o básico bem feito funciona, então nem precisa se estressar tanto com min/máx.

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