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Build Endgame Lâminas Sônicas (SSB)

Sunraku Assassin Lv. 99/50 Cavaleiros da Bongada PvM Farm 13/09/2026 edited 5x 652 0

Equipment

Kitten Disguise
Upper +10 Disfarce de Gatinho Faithful Manager Card Enraged Queen Bee Card Assassin Orb X
Automaton Lenses
Middle Automaton Lenses Faithful Manager Card
Fafnir's Mask
Lower Fafnir's Mask Sealed Vesper Card
Golden Valkyries' Armor
Armor +9 Armadura das Valquírias Dourada Gloom Under Night Card Abyss Orb V STR + 2 Redução de Dano de Todas as Fontes +4% Delay Pós-Conjuração +2%
Krysmor
Right Hand +9 Krysmor White Knight Card White Knight Card Supreme Swift Sonic Blow Mastery Illuminated Abyss Orb I Dano de Todas as Fontes +19% Delay Pós-Conjuração +5% ATK +12
Krysmor
Left Hand +9 Krysmor White Knight Card White Knight Card Supreme Swift Sonic Blow Mastery Illuminated Abyss Orb I Dano de Todas as Fontes +19% Delay Pós-Conjuração +5% ATK +12
Adventure Backpack
Garment +9 Mochila da Aventura Raydric Card Abyss Orb III Delay Pós-Conjuração +3% STR + 2 Defesa +4
Wanderer's Boots
Footgear +9 Botas do Andarilho Firelock Soldier Card Traveler's Badge (STR III) Abyss Orb I MaxHP +6% Delay Pós-Conjuração +2% STR + 2

Stats

FOR
99
AGI
62
VIT
71
INT
1
DES
1
SOR
9

Training Total: 586

FOR
nv. 100
AGI
nv. 100
VIT
nv. 100
INT
nv. 100
DES
nv. 86
SOR
nv. 100

Skills (21)

Novice

9
Basic Skill Basic Skill Lv. 9/9 Unlocks the basic interface controls. [Lv 1]: Unlocks Trade. Right-click on of a character and trade items. [Lv 2]: Unlocks the use of Emoticons. Access the emoji list through the ALT + L command. [Lv 3]: Unlocks the character Sit. Press [insert] or type /sit to make your character sit. [Lv 4]: Unlocks creating a Chat Room. Type /chat or ALT + C to create a chat room. [Lv 5]: Unlocks joining a Party. [Lv 6]: Unlocks use of Storage. [Lv 7]: Unlocks creating a Party Type /organize partyname to create a party and ALT + Z to adjust the settings. [Lv 8]: Congratulations! You reached level 8! [Lv 9]: Allows changing Class.
1
First Aid First Aid Lv. 1/1 · Supportive Requirements: Complete Quest Recovers 5 HP. Each use costs 3 SP.

Thief

10
Double Attack Double Attack Lv. 10/10 · Passive Only with Daggers. When performing physical attacks, there's a chance to hit the target one more time. With Katar type weapons, it increases the damage dealt by the Left hand. When enabling [Double Attack] through items, it works with any weapon. Level l Chance l HIT [Lv 1]: 7% l +1% [Lv 2]: 14% l +2% [Lv 3]: 21% l +3% [Lv 4]: 28% l +4% [Lv 5]: 35% l +5% [Lv 6]: 42% l +6% [Lv 7]: 49% l +7% [Lv 8]: 56% l +8% [Lv 9]: 63% l +9% [Lv 10]: 70% l +10%
10
Improve Dodge Improve Dodge Lv. 10/10 · Passive Increases Flee (FLEE). For Assassins, Rogues and their advancements, the Flee bonus is higher. Level l Thieves l Advancements [Lv 1]: +3 l +4 [Lv 2]: +6 l +8 [Lv 3]: +9 l +12 [Lv 4]: +12 l +16 [Lv 5]: +15 l +20 [Lv 6]: +18 l +24 [Lv 7]: +21 l +28 [Lv 8]: +24 l +32 [Lv 9]: +27 l +36 [Lv 10]: +30 l +40
5
Steal Steal Lv. 5/10 · Active Attempts to steal 1 item from a monster. Cannot be used twice on the same target and doesn't work against Bosses. The success chance is affected by DEX. Level l Chance [Lv 1]: 10% [Lv 2]: 16% [Lv 3]: 22% [Lv 4]: 28% [Lv 5]: 34% [Lv 6]: 40% [Lv 7]: 46% [Lv 8]: 52% [Lv 9]: 58% [Lv 10]: 64%
10
Hiding Hiding Lv. 10/10 · Active Requirements: Steal 5 Hides to avoid attacks. While hiding, 1 SP is drained continuously for a few seconds. Can be cancelled by using Hiding again, or be revealed by skills such as [Ruwach], [Improve Concentration], etc. Boss, Insect and Demon monsters may detect the hidden user. Level l Duration l SP Drain [Lv 1]: 30 seconds l Every 5 seconds [Lv 2]: 60 seconds l Every 6 seconds [Lv 3]: 90 seconds l Every 7 seconds [Lv 4]: 120 seconds l Every 8 seconds [Lv 5]: 150 seconds l Every 9 seconds [Lv 6]: 180 seconds l Every 10 seconds [Lv 7]: 210 seconds l Every 11 seconds [Lv 8]: 240 seconds l Every 12 seconds [Lv 9]: 270 seconds l Every 13 seconds [Lv 10]: 300 seconds l Every 14 seconds
3
Envenom Envenom Lv. 3/10 · Offensive Deals short range physical damage of Poison property, with a chance to inflict [Poison] on the target. Level l ATK l Chance [Lv 1]: 15% l 14% [Lv 2]: 30% l 18% [Lv 3]: 45% l 22% [Lv 4]: 60% l 26% [Lv 5]: 75% l 30% [Lv 6]: 90% l 34% [Lv 7]: 105% l 38% [Lv 8]: 120% l 42% [Lv 9]: 135% l 46% [Lv 10]: 150% l 50%
1
Detoxify Detoxify Lv. 1/1 · Supportive Requirements: Envenom 3 Cures the [Poison] effect from the target.
1
Sand Attack Sand Attack Lv. 1/1 · Offensive Requirements: Complete Quest Throws sand at a single target, dealing 130% melee physical damage with a chance to inflict Blind.
1
Backslide Backslide Lv. 1/1 · Active Requirements: Complete Quest Instantly moves backward.
1
Pick Stone Pick Stone Lv. 1/1 · Active Requirements: Complete Quest Picks up the [Stone] item from the ground. Cannot be used at 50% weight.
1
Throw Stone Throw Stone Lv. 1/1 · Offensive Requirements: Complete Quest Throws a stone from a distance, dealing damage fixed at 50, which has a chance to inflict Blind or Stun. Consumes 1 Stone.

Assassin

5
Right Hand Mastery Right Hand Mastery Lv. 5/5 · Passive When equipping two-handed weapons, the user loses 50% ATK in the right hand. Learning the mastery recovers the lost ATK. Does not work with Katar. Level l ATK Recovered [Lv 1]: 60% [Lv 2]: 70% [Lv 3]: 80% [Lv 4]: 90% [Lv 5]: 100%
5
Left Hand Mastery Left Hand Mastery Lv. 5/5 · Passive Requirements: Right Hand Mastery 2 When equipping two-handed weapons, the user loses 30% ATK in the left hand. Learning the mastery recovers the lost ATK. Does not work with Katar. Level l ATK Recovered [Lv 1]: 40% [Lv 2]: 50% [Lv 3]: 60% [Lv 4]: 70% [Lv 5]: 80%
10
Katar Mastery Katar Mastery Lv. 10/10 · Passive Increases mastery ATK when using Katars. Level l P.ATK [Lv 1]: +3 [Lv 2]: +6 [Lv 3]: +9 [Lv 4]: +12 [Lv 5]: +15 [Lv 6]: +18 [Lv 7]: +21 [Lv 8]: +24 [Lv 9]: +27 [Lv 10]: +30
10
Cloaking Cloaking Lv. 10/10 · Active Requirements: Hiding 2 Hides, while allowing movement. At levels 1 and 2, it only moves near walls. At other levels, it can move freely. Level l Drains 1 SP every [Lv 1]: 0,5 seconds [Lv 2]: 1 second [Lv 3]: 2 seconds [Lv 4]: 3 seconds [Lv 5]: 4 seconds [Lv 6]: 5 seconds [Lv 7]: 6 seconds [Lv 8]: 7 seconds [Lv 9]: 8 seconds [Lv 10]: 9 seconds
10
Sonic Blow Sonic Blow Lv. 10/10 · Offensive This skill can be used with any weapon. Delivers successive strikes on a target, dealing melee physical damage with a chance to inflict Stun. Your attacks have a chance to deal critical damage. Level l ATK l Chance [Lv 1]: 440% l 12% [Lv 2]: 480% l 14% [Lv 3]: 520% l 16% [Lv 4]: 560% l 18% [Lv 5]: 600% l 20% [Lv 6]: 640% l 22% [Lv 7]: 680% l 24% [Lv 8]: 720% l 26% [Lv 9]: 760% l 28% [Lv 10]: 800% l 30%
5
Grimtooth Grimtooth Lv. 5/5 · Offensive Requirements: Cloaking 2, Sonic Blow 5 This skill can be used with any weapon. Deals physical damage over an area of 3x3 cells. A War Character wears it hidden (Hiding or Cloaking) or visible. Other characters only wear it visible. At the last three levels, the skill is considered ranged physical damage. Level l ATK l Range [Lv 1]: 120% l 3 cells [Lv 2]: 140% l 4 cells [Lv 3]: 160% l 5 cells [Lv 4]: 180% l 6 cells [Lv 5]: 200% l 7 cells
4
Enchant Poison Enchant Poison Lv. 4/10 · Supportive Requirements: Envenom 1 Enchants the weapon with Poison property. When attacking physically, there will be a chance to inflict the Poison status on the target. Level l Duration [Lv 1]: 60 seconds [Lv 2]: 120 seconds [Lv 3]: 180 seconds [Lv 4]: 240 seconds [Lv 5]: 300 seconds [Lv 6]: 360 seconds [Lv 7]: 420 seconds [Lv 8]: 480 seconds [Lv 9]: 540 seconds [Lv 10]: 600 seconds
1
Sonic Accel Sonic Accel Lv. 1/1 Skill Requirement : Quest complete Skill Form : Passive Description: Adjusts Sonic Blow HIT Rate by 90% and increases its damage by 90%.
1
Venom Knife Venom Knife Lv. 1/1 Skill Requirement : Quest complete Skill Form : Active Type : Ranged Physical Attack Target: 1 Target Description: Throws 1 Venom Knife you're equipping to the target to inflict Long-ranged Physical damage of 500% of ATK at the cost of 35 SP. Creates a high chance of Poisoning the target.

Description

Para essa build é necessário ter cerca de 70% de pós conjuração, com essa quantidade você já consegue MVPar legal. Nessa minha build atual eu tenho 91% de pós.
Tente equilibrar sua build de uma forma que consiga pegar 142 de taxa de critico usando glória/pergaminho de magia anciã, 193 aspd, str fechado em 90+ e colocar o máximo possível em vitalidade.

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