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Sage MvP

Luminous Sage Lv. 70/50 PvM 27/10/2026 213 0

Equipment

Illusionist's Top Hat
Upper +9 Cartola Ilusionista Despero of Thanatos Card Illusory Orb X
Weird Mask
Middle Weird Mask Banshee Card
Fresh Fish
Lower Fresh Fish
Astral Cloak
Armor +9 Manto Astral Apocalipse Card Fire Insignia Abyss Orb V DEX + 1 Defesa Mágica +1
Ledger of Death
Right Hand +10 Death Note Abysmal Knight Card Shadow Insignia Abyss Orb III Dano de Todas as Fontes +19% Magic Damage vs Inseto +15%
Valkyrja's Shield
Left Hand +7 Escudo da Valquíria Alice Card Abyss Orb III Defesa Mágica +3 LUK + 2 Delay Pós-Conjuração +3%
Valkyrian Manteau
Garment +9 Manto das Valquírias Damaged Old Book Card Abyss Orb I Resistance to Veneno +3% Delay Pós-Conjuração +3% Resistance to Terra +2%
Wanderer's Boots
Footgear +9 Botas do Andarilho Lichtern Anzus Card Traveler's Badge (AGI, INT, DEX) AGI + 2 Esquiva +5
Haunted Touch
Accessory R. Haunted Touch
Haunted Touch
Accessory L. Haunted Touch Siroma Card

Stats

FOR
1
AGI
1
VIT
56
INT
80
DES
97
SOR
1

Training Total: 219

FOR
nv. 2
AGI
nv. 50
VIT
nv. 14
INT
nv. 50
DES
nv. 67
SOR
nv. 36

Skills (33)

Novice

9
Basic Skill Basic Skill Lv. 9/9 Unlocks the basic interface controls. [Lv 1]: Unlocks Trade. Right-click on of a character and trade items. [Lv 2]: Unlocks the use of Emoticons. Access the emoji list through the ALT + L command. [Lv 3]: Unlocks the character Sit. Press [insert] or type /sit to make your character sit. [Lv 4]: Unlocks creating a Chat Room. Type /chat or ALT + C to create a chat room. [Lv 5]: Unlocks joining a Party. [Lv 6]: Unlocks use of Storage. [Lv 7]: Unlocks creating a Party Type /organize partyname to create a party and ALT + Z to adjust the settings. [Lv 8]: Congratulations! You reached level 8! [Lv 9]: Allows changing Class.
1
First Aid First Aid Lv. 1/1 · Supportive Requirements: Complete Quest Recovers 5 HP. Each use costs 3 SP.

Mage

10
Increase SP Recovery Increase SP Recovery Lv. 10/10 · Passive While standing still, SP will be regenerated every 5 seconds. The amount regenerated depends on Max SP. Level l SP Regeneration [Lv 1]: +3 [Lv 2]: +6 [Lv 3]: +9 [Lv 4]: +12 [Lv 5]: +15 [Lv 6]: +18 [Lv 7]: +21 [Lv 8]: +24 [Lv 9]: +27 [Lv 10]: +30
1
Sight Sight Lv. 1/1 · Active Detects hidden opponents in an area of 7x7 cells around the character. Consumes 10 SP.
7
Napalm Beat Napalm Beat Lv. 7/10 · Offensive Hits the target in a 3x3 cell area, dealing Ghost property magic damage. Level l MATK [Lv 1]: 80% [Lv 2]: 90% [Lv 3]: 100% [Lv 4]: 110% [Lv 5]: 120% [Lv 6]: 130% [Lv 7]: 140% [Lv 8]: 150% [Lv 9]: 160% [Lv 10]: 170%
10
Safety Wall Safety Wall Lv. 10/10 · Supportive Requirements (Mages): Napalm Beat 7, Soul Strike 5 Requirements (Priests): Aspersio 4, Sanctuary 3 Creates a barrier on the desired cell to block melee physical damage. Consumes 1 Blue Gemstone. Level l Duration l Blocks [Lv 1]: 5 seconds l 2 attacks [Lv 2]: 10 seconds l 3 attacks [Lv 3]: 15 seconds l 4 attacks [Lv 4]: 20 seconds l 5 attacks [Lv 5]: 25 seconds l 6 attacks [Lv 6]: 30 seconds l 7 attacks [Lv 7]: 35 seconds l 8 attacks [Lv 8]: 40 seconds l 9 attacks [Lv 9]: 45 seconds l 10 attacks [Lv 10]: 50 seconds l 11 attacks
10
Soul Strike Soul Strike Lv. 10/10 · Offensive Requirements: Napalm Beat 4 Summons spirits to deal 100% magic damage of Ghost property to a target. Deals extra damage to Undead. Level l Spirits l Extra damage [Lv 1]: 1 Spirit l +5% [Lv 2]: 1 Spirit l +10% [Lv 3]: 2 Spirits l +15% [Lv 4]: 2 Spirits l +20% [Lv 5]: 3 Spirits l +25% [Lv 6]: 3 Spirits l +30% [Lv 7]: 4 Spirits l +35% [Lv 8]: 4 Spirits l +40% [Lv 9]: 5 Spirits l +45% [Lv 10]: 5 Spirits l +50%
1
Cold Bolt Cold Bolt Lv. 1/10 · Offensive Attacks a target with spears falling from the sky. Deals 100% of MATK of Water property. The number of spears thrown equals the learned skill level.
5
Fire Ball Fire Ball Lv. 5/10 · Offensive Requirements: Fire Bolt 4 Fires balls that deal magic damage of Fire property that hits the target and opponents within the 3x3 cell area. Nearby targets take 25% less damage. Damage increases with the skill's lv.
1
Fire Wall Fire Wall Lv. 1/10 · Offensive Requirements: Sight 1, Fireball 5 Creates a wall that blocks passage. The wall deals 50% magic damage of Fire property and pushes opponents back. The wall's duration increases as the skill level.
4
Fire Bolt Fire Bolt Lv. 4/10 · Offensive Attacks a target with spears falling from the sky. Deals 100% of MATK of Fire property. The number of spears thrown equals the learned skill level.
1
Lightning Bolt Lightning Bolt Lv. 1/10 · Offensive Attacks a target with lightning from the sky. Deals 100% of MATK of Wind property. The number of bolts fired equals the learned skill level.
1
Energy Coat Energy Coat Lv. 1/1 · Supportive Requirements: Complete Quest Reduces any damage taken according to the user's current SP. Each attack taken drains a bit of SP.

Sage

10
Advanced Book Advanced Book Lv. 10/10 · Passive Increases mastery ATK and attack speed when equipping Book type weapons. Level l Mastery ATK l Attack speed [Lv 1]: +3 l +0,5% [Lv 2]: +6 l +1,0% [Lv 3]: +9 l +1,5% [Lv 4]: +12 l +2,0% [Lv 5]: +15 l +2,5% [Lv 6]: +18 l +3,0% [Lv 7]: +21 l +3,5% [Lv 8]: +24 l +4,0% [Lv 9]: +27 l +4,5% [Lv 10]: +30 l +5,0%
1
Cast Cancel Cast Cancel Lv. 1/5 · Active Requirements: Study 2 Allows cancelling the cast of a skill of the user, but it consumes SP. The higher the skill's level, the lower the amount of SP consumed by the spell will be. Level l SP consumed when cancelling [Lv 1]: 90% [Lv 2]: 70% [Lv 3]: 50% [Lv 4]: 30% [Lv 5]: 10%
1
Magic Rod Magic Rod Lv. 1/5 · Active Requirements: Study 4 Temporarily stands still to absorb single-target spells cast against the user, converting them into SP. Level l Time immobile l SP absorbed [Lv 1]: 0,4 seconds l 20% [Lv 2]: 0,6 seconds l 40% [Lv 3]: 0,8 seconds l 60% [Lv 4]: 1,0 second l 80% [Lv 5]: 1,2 seconds l 100%
3
Spell Breaker Spell Breaker Lv. 3/5 · Active Requirements: Magic Rod 1 Cancels an opponent's cast and absorbs the amount of SP of the skill used. At level 5, it deals damage proportional to 2% of the target's Max HP, converting 1% of that value into HP regeneration for the user. Level l SP absorbed [Lv 1]: 0% [Lv 2]: 25% [Lv 3]: 50% [Lv 4]: 75% [Lv 5]: 100%
10
Free Cast Free Cast Lv. 10/10 · Passive Requirements: Cast Cancel 1 Allows walking and attacking physically while casting skills. Attack speed and movement speed are affected according to the skill's level. Level l Movement l Attack speed [Lv 1]: 30% l 55% [Lv 2]: 35% l 60% [Lv 3]: 40% l 65% [Lv 4]: 45% l 70% [Lv 5]: 50% l 75% [Lv 6]: 55% l 80% [Lv 7]: 60% l 85% [Lv 8]: 65% l 90% [Lv 9]: 70% l 95% [Lv 10]: 75% l 100%
2
Flame Launcher Flame Launcher Lv. 2/5 · Supportive Requirements: Fire Bolt 1, Study 5 Attempts to enchant a party member's weapon with Fire property. In case of failure, the weapon will be unequipped. Consumes 1 Scarlet Blood. Level l Chance l Duration [Lv 1]: 70% l 20 minutes [Lv 2]: 80% l 20 minutes [Lv 3]: 90% l 20 minutes [Lv 4]: 100% l 20 minutes [Lv 5]: 100% l 30 minutes
2
Frost Weapon Frost Weapon Lv. 2/5 · Supportive Requirements: Cold Bolt 1, Study 5 Attempts to enchant a party member's weapon with Water property. In case of failure, the weapon will be unequipped. Consumes 1 Blue Crystal. Level l Chance l Duration [Lv 1]: 70% l 20 minutes [Lv 2]: 80% l 20 minutes [Lv 3]: 90% l 20 minutes [Lv 4]: 100% l 20 minutes [Lv 5]: 100% l 30 minutes
2
Lightning Loader Lightning Loader Lv. 2/5 · Supportive Requirements: Lightning Bolt 1, Study 5 Attempts to enchant a party member's weapon with Wind property. In case of failure, the weapon will be unequipped. Consumes 1 Wind's Freshness. Level l Chance l Duration [Lv 1]: 70% l 20 minutes [Lv 2]: 80% l 20 minutes [Lv 3]: 90% l 20 minutes [Lv 4]: 100% l 20 minutes [Lv 5]: 100% l 30 minutes
5
Dragonology Dragonology Lv. 5/5 · Passive Requirements: Study 9 Increases resistance, physical and magic damage against opponents of the Dragon race. It also grants a bit of INT. Level l INT l ATK l MATK l Resistance [Lv 1]: +1 l +4% l +2% l +4% [Lv 2]: +1 l +8% l +4% l +8% [Lv 3]: +2 l +12% l +6% l +12% [Lv 4]: +2 l +16% l +8% l +16% [Lv 5]: +3 l +20% l +10% l +20%
3
Volcano Volcano Lv. 3/5 · Supportive Requirements: Flame Launcher 2 Simulates a Volcano in a 7x7 cell area. On this terrain, it improves physical and magic damage of Fire property and increases ATK. Instant cast. Does not consume gems. Level l Fire damage l ATK [Lv 1]: +10% l +10 [Lv 2]: +20% l +20 [Lv 3]: +30% l +30 [Lv 4]: +40% l +40 [Lv 5]: +50% l +50 War Character: classic elemental bonus (+10/14/17/19/20%).
3
Deluge Deluge Lv. 3/5 · Supportive Requirements: Frost Weapon 2 Simulates a Deluge in a 7x7 cell area. On this terrain, it improves physical and magic damage of Water property and increases Max HP. Aqua Benedicta and Waterball can be cast, but they will consume the water. Instant cast. Does not consume gems. Level l Water damage l Max HP [Lv 1]: +10% l +5% [Lv 2]: +20% l +9% [Lv 3]: +30% l +12% [Lv 4]: +40% l +14% [Lv 5]: +50% l +15% War Character: classic elemental bonus (+10/14/17/19/20%).
3
Violent Gale Violent Gale Lv. 3/5 · Supportive Requirements: Lightning Loader 2 Simulates a Whirlwind in a 7x7 cell area. On this terrain, it improves physical and magic damage of Wind property and increases Flee. Instant cast. Does not consume gems. Level l Wind damage l Flee [Lv 1]: +10% l +3 [Lv 2]: +20% l +6 [Lv 3]: +30% l +9 [Lv 4]: +40% l +12 [Lv 5]: +50% l +15 War Character: classic elemental bonus (+10/14/17/19/20%).
1
Land Protector Land Protector Lv. 1/5 · Supportive Requirements: Volcano 3, Deluge 3, Whirlwind 3 Protects the terrain from certain skills, nullifying and preventing the use of spells. Consumes 1 Yellow Gemstone and 1 Blue Gemstone. Level l Duration l Protected area [Lv 1]: 30 seconds l 5x5 cells [Lv 2]: 165 seconds l 7x7 cells [Lv 3]: 210 seconds l 9x9 cells [Lv 4]: 255 seconds l 9x9 cells [Lv 5]: 300 seconds l 11x11 cells
1
Dispell Dispell Lv. 1/5 · Supportive Requirements: Spell Breaker 3 Grants a chance to cancel all positive and negative effects active on the target. Can remove skills such as [Blessing]. Affects allies by holding the SHIFT key. Consumes 1 Yellow Gemstone. Level l Chance [Lv 1]: 60% [Lv 2]: 70% [Lv 3]: 80% [Lv 4]: 90% [Lv 5]: 100%
1
Abracadabra Abracadabra Lv. 1/10 · Supportive Requirements: Land Protector 1 Focuses the scholar's mind and recovers 5% of Max SP per second. In exchange, defense plummets: DEF, MDEF and Flee drop by 50%. Cast time: 3 seconds Duration: 180 seconds Cooldown: 5 minutes
1
Create Elemental Converter Create Elemental Converter Lv. 1/1 Skill Requirement : Quest complete Skill Form : Active Type : create Target: Caster Only Description: Creates an Elemental Converter at the cost of 30 SP. You can create converters of four elements: Water, Wind, Earth, and Fire. _ [Elemental Converter (Water)]: 1 Crystal Blue + 1 Blank Scroll [Elemental Converter (Wind)]: 1 Wind of Verdure + 1 Blank Scroll [Elemental Converter (Earth)]: 1 Green Live + 1 Blank Scroll [Elemental Converter (Fire)]: 1 Red Blood + 1 Blank Scroll
1
Change Water Property Change Water Property Lv. 1/1 Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Consume 1 Elemental Converter (Water Property) to attempt to change target monster's property to Water. This skill requires Elemental Converter items of the correct property, and has a chance of failing.
1
Change Earth Property Change Earth Property Lv. 1/1 Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Consume 1 Elemental Converter (Earth Property) to attempt to change target monster's property to Earth. This skill requires Elemental Converter items of the correct property, and has a chance of failing.
1
Change Fire Property Change Fire Property Lv. 1/1 Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Consume 1 Elemental Converter (Fire Property) to attempt to change target monster's property to Fire. This skill requires Elemental Converter items of the correct property, and has a chance of failing.
1
Change Wind Property Change Wind Property Lv. 1/1 Skill Requirement : Finish Quest Skill Form: Active Target: Enemy Description: Consume 1 Elemental Converter (Wind Property) to attempt to change target monster's property to Wind. This skill requires Elemental Converter items of the correct property, and has a chance of failing.

Description

faltando pegar 150 de dex ainda mas esse deve ser o foco.,

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