Patch notes

Tower Boss Phases

5 categories 8 sections 20 changes

Highlights

Endless Tower

2 sections

The two bosses at the end of the Tower no longer fall to just continuous attacking. The fight now has phases, and the party needs to move.

  • At 75%, 50% and 25% health, the boss raises the Shadow Shield: it takes no damage and summons 4 Shadow Seals. Destroying all 4 Seals breaks the shield. If the shield lasts 30 seconds, the boss recovers 10% of its health.
  • With each broken shield, the boss's skin hardens: it then takes 70%, then 50% and finally 35% of the damage.
  • Mark of Death: from time to time the boss marks a player. Anyone within 9 cells of the boss 5 seconds later dies instantly. Below 25% health the mark comes faster.
  • Meteor Storm: every 15 seconds the boss drops meteors on up to 3 players.
  • After Crothen, a visible portal opens next to the Lucid Crystal, on the right side of the room, and it is marked on everyone's map.
  • Clicking the crystal's glow also takes you to Naght Sieger.

Nightmare Biolab

1 section
  • The Chen's Supreme Asura Strike deals 5 times more damage against players. It is the blow to withstand with HP, protection and party healing.

Starting the game

3 sections
  • Before the 1st Rebirth, the hostesses' Blessing and Increase AGI come out straight with 30 minutes, without asking for the duration.

Other changes

1 section

Fixes

1 section

The same notes are posted in the Discord changelog channel.

Home Wiki Database RoadMap MVP Tracker Marketplace Cash Character Bazaar Zeny Trade Rankings War Statistics Guilds Community Vote Support
Login Create Account