The two bosses at the end of the Tower no longer fall to just continuous attacking. The fight now has phases, and the party needs to move.
- At 75%, 50% and 25% health, the boss raises the Shadow Shield: it takes no damage and summons 4 Shadow Seals. Destroying all 4 Seals breaks the shield. If the shield lasts 30 seconds, the boss recovers 10% of its health.
- With each broken shield, the boss's skin hardens: it then takes 70%, then 50% and finally 35% of the damage.
- Mark of Death: from time to time the boss marks a player. Anyone within 9 cells of the boss 5 seconds later dies instantly. Below 25% health the mark comes faster.
Meteor Storm: every 15 seconds the boss drops meteors on up to 3 players.









